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AI Insights · Timothy · June 2025

Top Educational Games in Belgium: Q2 2025 Performance

Explore the performance trends of the top educational games in Belgium for Q2 2025, including download and revenue insights.

Top Educational Games in Belgium: Q2 2025 Performance

In the second quarter of 2025, the top educational games on a unified platform in Belgium showcased varied performance trends. According to data from Sensor Tower, these apps demonstrated distinct patterns in weekly downloads, revenue, and active users.

Minecraft Education saw a gradual decline in weekly downloads, starting from approximately 950 and dropping to around 660 by the end of June. Active users fluctuated slightly, ending the quarter at about 3.5K, while revenue was negligible until the last week, reaching a modest $6.

PAW Patrol Academy experienced a significant rise in weekly downloads, peaking at 1.5K in late April, and closing the quarter with 1.37K. Revenue showed a consistent increase, peaking at approximately $511 in early June. Active users grew steadily, reaching 8.8K by the end of June.

LogicLike: Kids Learning Games had varied weekly download numbers, with a notable high of 1.29K in early April, and closing the quarter at 606. Revenue peaked in early May at $1.1K, with active users maintaining a steady presence around 1K.

Lingokids - Play and Learn showed a steady decrease in downloads from 815 to 731 over the quarter. Revenue fluctuated, peaking at $1.9K in late April and ending at $1.9K by June. Active users saw a slight decline, ending at 4.2K.

Kids Games: For Toddlers 3-5 experienced fluctuating download numbers, starting at 700 and ending the quarter at 358. Active users remained relatively stable around 2.4K.

These insights highlight the diverse trends in the educational games sector in Belgium, with varying levels of user engagement and revenue generation. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025